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Gamers finds a conscienceGamers for a better world; Food Force and Darfur is Dying teach, entertain Proving there is a market beyond shoot-'em-ups
[ONT Edition]
Toronto Star - Toronto, Ont.
Author: Rayner, Ben
Date: Feb 25, 2006
Start Page: H.03
Section: Arts
Abstract (Document Summary)

This week marks the close of an open online challenge to students by mtvU to come up with the game that most powerfully depicts the horrors of genocide in the crippled Sudanese province of Darfur.

The same tactic, mtvU surmised, could be used to recruit students to lobby governments to put a stop to the Sudanese conflict. Thus, to ensure the message reached its intended audience, the network invited the audience itself to create the most compelling representation of life under constant threat and hardship in Darfur.

The first - written in 2001 when he was teaching in El Paso, Tex., witnessing "the reality of the game" playing out on the U.S./ Mexico border - was Crosser, a wry re-version of Frogger that replaced the original's amphibian character with a would-be Mexican immigrant dodging debris, floating bodies and American border guards as he wades across a river to a green card awaiting him in the States. [Rafael Fajardo] followed that up with La Migra, which remade Space Invaders from the vantage point of an INS agent fending off encroaching Mexicans.

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