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Computer 'ChessBrain' Is Learning Right Moves; Technology: Newbury Park man envisions a machine that will recognize, and not repeat, its mistakes.
Los Angeles Times - Los Angeles, Calif.
Date: Jul 22, 2002
Start Page: B.1
Section: California; Metro Desk
Abstract (Document Summary)

One recent day, the player who calls himself Bugzilla was wiping out the one who goes by Venomous. [Carlos Justiniano]'s network focused on their game, analyzing moves smart and stupid, strategies grand and pathetic. Like minuscule bits of brain food, some 1 million positions are observed and ingested by ChessBrain in a typical day. Since the project started a few months ago, more than 39 million positions have been processed in a central computer.

If all goes well, ChessBrain will itself start to play later this year, taking on the likes of Bugzilla with the help of a sophisticated chess program. Eventually, Justiniano envisions researchers conducting experiments on the network and developing programs capable of instantly scrutinizing their past mistakes. Meanwhile, a virtual storehouse will hold all the moves from the games ChessBrain will have played with both fallible humans and clever machines.

VNCarlos Justiniano watches as ChessBrain monitors a game in progress. ChessBrain is to begin playing games itself later this year.; PHOTOGRAPHER: MEL MELCON / Los Angeles Times; VNCarlos Justiniano runs the ChessBrain project from his bedroom using nine computers linked to a network of other machines.; PHOTOGRAPHER: MEL MELCON / Los Angeles Times

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