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PERSONAL TECHNOLOGY; Gamers' Corner; The Sound and the Story: 'Quake' Sequel Rocks
[Home Edition]
Los Angeles Times - Los Angeles, Calif.
Subjects: Computer & video games
Author: Curtiss, Aaron
Date: Mar 23, 1998
Start Page: 8
Section: Business; PART-D; Financial Desk
Abstract (Document Summary)

And although the company's founders have split up, id's games seem no worse for it. Consider "Quake II," an engrossing blast-fest that shows off the power of the Quake engine. From play and graphics to sound and story, "Quake II" stands above the fray with movement that is graceful, scenery that is breathtaking and a cyborg army that is as nasty as they come.

MYSTERIES OF THE SITH: Although not nearly as dazzling as "Quake II," "Mysteries of the Sith" takes players on a solid first-person adventure through George Lucas' "Star Wars" universe. Sith is actually a set of companion missions for "Jedi Knight," which itself was a sequel to "Dark Forces."

Players fight their way through levels that are both beautiful and complicated. As in "Jedi Knight," they must rely on brain power as well as firepower. Certain so-called Force Powers help players find clues and distract Imperial nasties. Unlike in "Jedi," though, players must follow an established course for good. "Jedi" allowed players who killed too many civilians to slide over to the dark side. No such option in "Sith." Gone, too, are the full-motion video interludes that propelled "Jedi's" story.

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